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Mail Archives: djgpp/1999/10/25/01:56:20

Message-ID: <3813D90C.6C9E6F35@snetch.cpg.com.au>
Date: Mon, 25 Oct 1999 14:14:04 +1000
From: Michael Abbott aka frEk <20014670 AT snetch DOT cpg DOT com DOT au>
Organization: Student of Computer Power Institute
X-Mailer: Mozilla 4.05 [en] (Win95; I)
MIME-Version: 1.0
To: djgpp AT delorie DOT com
Subject: Re: Allegro and color conversions
References: <kueQ3.981$a7 DOT 122778 AT nnrp DOT gol DOT com> <7uvu19$4om$4 AT ctb-nnrp2 DOT saix DOT net>
Reply-To: djgpp AT delorie DOT com

Heya

What exactly is happening if you try it?

I'm not exactly sure, but I think their is a masking version of blit you could
use

- Michael


Stefan Viljoen wrote:

> Sherlock <naughtyboy AT usa DOT net> wrote in message
> news:kueQ3.981$a7 DOT 122778 AT nnrp DOT gol DOT com...
> > If you are using Allegro in 16 or 24 bit color, how do you get the sprite
> > functions (designed for 8 bit) to display 8-bit bitmaps at the higher
> color
> > depths?
>
> Aren't they converted automatically?
>
> I have never ran into this - have you though about using something like
> LViewPro to convert all the sprites to say, 16 bit color and then using
> them?
>
> --
> This message courtesy of
> RylanNet rylan AT intekom DOT co DOT za
> http://home.intekom.com/rylan/
> --
> StarWars for ever!.



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