Message-ID: <3813D90C.6C9E6F35@snetch.cpg.com.au> Date: Mon, 25 Oct 1999 14:14:04 +1000 From: Michael Abbott aka frEk <20014670 AT snetch DOT cpg DOT com DOT au> Organization: Student of Computer Power Institute X-Mailer: Mozilla 4.05 [en] (Win95; I) MIME-Version: 1.0 To: djgpp AT delorie DOT com Subject: Re: Allegro and color conversions References: <7uvu19$4om$4 AT ctb-nnrp2 DOT saix DOT net> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: djgpp AT delorie DOT com Heya What exactly is happening if you try it? I'm not exactly sure, but I think their is a masking version of blit you could use - Michael Stefan Viljoen wrote: > Sherlock wrote in message > news:kueQ3.981$a7 DOT 122778 AT nnrp DOT gol DOT com... > > If you are using Allegro in 16 or 24 bit color, how do you get the sprite > > functions (designed for 8 bit) to display 8-bit bitmaps at the higher > color > > depths? > > Aren't they converted automatically? > > I have never ran into this - have you though about using something like > LViewPro to convert all the sprites to say, 16 bit color and then using > them? > > -- > This message courtesy of > RylanNet rylan AT intekom DOT co DOT za > http://home.intekom.com/rylan/ > -- > StarWars for ever!.