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Mail Archives: djgpp/1999/08/18/16:21:28

Message-ID: <19990818214617.A28538@tabor.ta.jcu.cz>
Date: Wed, 18 Aug 1999 21:46:17 +0200
From: Jan Hubicka <hubicka AT tabor DOT ta DOT jcu DOT cz>
To: djgpp AT delorie DOT com
Subject: Re: New gcc 2.95
References: <7oqfvr$qpu$1 AT reader1 DOT wxs DOT nl> <Pine DOT SUN DOT 3 DOT 91 DOT 990812105820 DOT 9373R-100000 AT is> <19990815170554 DOT A17468 AT tabor DOT ta DOT jcu DOT cz> <0E16861EE7BCD111BE9400805FE6841F0AF6D76B AT c1s5x001 DOT cor DOT srvfarm DOT origin-it DOT com>
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> 
> optimation options used: 
> -o6 -fomit_frame_pointer
Anyway I would recommend you to experiment with -mpreferred-stack-boundary=2
because most of chess program does some kind of recursive game tree searching
that can be importantly slowed down by stack alignment issues.
Other options you might try are -funroll-loops (that usually helps to such
programs) and enable tunning for your cpu (-mcpu=<cpu>) supports
x86, pentium, pentiumpro and k6.

Honza

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