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Mail Archives: djgpp/1999/08/10/17:27:16

Message-Id: <199908092255.SAA28873@delorie.com>
From: "Dan Gold" <TedMat AT CoastNet DOT com>
To: <djgpp AT delorie DOT com>
Subject: Re: Question about 3D Engines
Date: Fri, 11 Jan 1980 21:18:15 -0800
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Reply-To: djgpp AT delorie DOT com

You can get the Quake source on the internet, I don't know if it's legal
though, I've also even seen a sight that explains alot of it too while
showing the code.  You couldn't release anything with it and I'm sorry I
don't have any links that I remember...

From Dan Gold...
----------
> From: Warren Marshall <tmaster2 AT erols DOT com>
> To: djgpp AT delorie DOT com
> Subject: Re: Question about 3D Engines
> Date: Sunday, August 08, 1999 5:08 PM
> 
> 
> >I wish ID would get their act together and release the Quake sources.  I
> >practically know its engine inside out from all the editing I used to do
in
> >it.
> 
> If anybody has their act together, it's id.  :)
> 
> John Carmack said in an interview that he wants to release the Quake
source,
> but he can't yet because not all the licensees have released their games.
> Once all of the people who licensed it are done with their games, he'll
> release it ... probably Xmas ...
> 
> From my memory, the last holdout would be Anachronox ... I think ...
> 
> -----
> 
> Warren Marshall
> Level Designer
> Legend Entertainment
> 
> 

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