Message-Id: <199908092255.SAA28873@delorie.com> From: "Dan Gold" To: Subject: Re: Question about 3D Engines Date: Fri, 11 Jan 1980 21:18:15 -0800 X-MSMail-Priority: Normal X-Priority: 3 X-Mailer: Microsoft Internet Mail 4.70.1155 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Reply-To: djgpp AT delorie DOT com You can get the Quake source on the internet, I don't know if it's legal though, I've also even seen a sight that explains alot of it too while showing the code. You couldn't release anything with it and I'm sorry I don't have any links that I remember... From Dan Gold... ---------- > From: Warren Marshall > To: djgpp AT delorie DOT com > Subject: Re: Question about 3D Engines > Date: Sunday, August 08, 1999 5:08 PM > > > >I wish ID would get their act together and release the Quake sources. I > >practically know its engine inside out from all the editing I used to do in > >it. > > If anybody has their act together, it's id. :) > > John Carmack said in an interview that he wants to release the Quake source, > but he can't yet because not all the licensees have released their games. > Once all of the people who licensed it are done with their games, he'll > release it ... probably Xmas ... > > From my memory, the last holdout would be Anachronox ... I think ... > > ----- > > Warren Marshall > Level Designer > Legend Entertainment > >