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From: | "Johan Venter" <jventer AT writeme DOT com> |
Newsgroups: | comp.os.msdos.djgpp,alt.games.programming |
References: | <7okvoi$jog$1 AT helix DOT cs DOT uoregon DOT edu> <19990808183435 DOT 19330 DOT 00002226 AT ng-cg1 DOT aol DOT com> <37AE1007 DOT EDEF1127 AT sprint DOT ca> |
Subject: | Re: Question about 3D Engines |
Lines: | 20 |
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Message-ID: | <xcLr3.2965$X4.7101@newsfeeds.bigpond.com> |
Date: | Mon, 9 Aug 1999 10:57:15 +1000 |
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To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
Derek Sauer wrote in message <37AE1007 DOT EDEF1127 AT sprint DOT ca>... >You know guys, learning a 3D api is probably the best step. So now I >state another question, what are some good resources for learning >OPENGL? I don't want to use D3D, since I don't only code for MS OS's. Would you beleive that I spent almost three weeks looking for OpenGL resources and only turned up about 6 tiny tutorials? It's not like simple dos programming where there are thousands upon thousands of resources about 10 minutes away. I suggest you buy a book, because with what you spend on internet access looking for OpenGL resources, you can buy a book (believe me :-)). -- Johan Venter ICQ 3643877 Visit The TPU DJGPP Interest Group: http://surf.to/djgppig
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