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Mail Archives: djgpp/1999/08/10/08:11:56

Message-ID: <37AF8BAA.15E4@ns.sympatico.ca>
From: Klaas <klaas AT ns DOT sympatico DOT ca>
Organization: N/A
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Newsgroups: comp.os.msdos.djgpp
Subject: Re: cwsdpmi
References: <7onkea$q6p$1 AT trex DOT antw DOT online DOT be>
Lines: 29
Date: Mon, 09 Aug 1999 23:17:14 -0300
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NNTP-Posting-Date: Mon, 09 Aug 1999 23:16:47 ADT
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp
Reply-To: djgpp AT delorie DOT com

Delbeke P. wrote:
> 
> Can someone tell me why DPMI disappears each time a program used it.
> 
> e.g :
> 
> C:\...\>game.exe
>   Load error : no DPMI - get csdpmi*b.zip
> C:\...\>cwsdpmi.exe
> C:\...\>game.exe
>   (play the game)
>   (quit the game -- it's not good anyway :-)
> C:\...\>game.exe
>   Load error : no DPMI - get csdpmi*b.zip
> 
> ...
> 
> This becomes very annoying when I'm testing this game
> (I constantly forget to restart cwsdpmi -- frustration all over)

I believe that there is a command line option to keep the server in
memory, type cwsdpmi /?...

Or, make a bat file with the lines:
@cwsdpmi
@game.exe

See ya,
Mike

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