Message-ID: <37AF8BAA.15E4@ns.sympatico.ca> From: Klaas Organization: N/A X-Mailer: Mozilla 3.04 (Win95; I) MIME-Version: 1.0 Newsgroups: comp.os.msdos.djgpp Subject: Re: cwsdpmi References: <7onkea$q6p$1 AT trex DOT antw DOT online DOT be> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 29 Date: Mon, 09 Aug 1999 23:17:14 -0300 NNTP-Posting-Host: 142.177.75.52 X-Trace: sapphire.mtt.net 934251407 142.177.75.52 (Mon, 09 Aug 1999 23:16:47 ADT) NNTP-Posting-Date: Mon, 09 Aug 1999 23:16:47 ADT To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Delbeke P. wrote: > > Can someone tell me why DPMI disappears each time a program used it. > > e.g : > > C:\...\>game.exe > Load error : no DPMI - get csdpmi*b.zip > C:\...\>cwsdpmi.exe > C:\...\>game.exe > (play the game) > (quit the game -- it's not good anyway :-) > C:\...\>game.exe > Load error : no DPMI - get csdpmi*b.zip > > ... > > This becomes very annoying when I'm testing this game > (I constantly forget to restart cwsdpmi -- frustration all over) I believe that there is a command line option to keep the server in memory, type cwsdpmi /?... Or, make a bat file with the lines: @cwsdpmi @game.exe See ya, Mike