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Mail Archives: djgpp/1999/08/09/12:39:24

From: Chris Holmes <cholmes AT surfsouth DOT com>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Two Graphics Questions
Date: Sun, 08 Aug 1999 13:19:38 -0400
Organization: Georgia Institute of Technology, Atlanta GA, USA
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Derek Sauer wrote:
> 
> Hello everybody,
> 
> I was wondering if anyone knew of a good 3D engine that is possible to
> use/compile with DJGPP. Most of the ones I've been seeing use VC++.
> 
> Also would anyone know of any good sources of information for creating
> the graphical tiles in RTS type games.
> 
> Thanks for any input,

  OpenGL.  (http://www.sgi.com ) (the links are not hard to find)

  The problem is that the OpenGL libraries are .lib files, which is
a problem I am having.  I can't get DJGPP to actually link them.  To
use OpenGL, you have to define several Win32 things (WINGDIAPI, 
APIENTRY, CALLBACK, something else to a blank space) and then the 
headers will compile correctly, but I can't get the libraries to
link.
  Can someone help?

  Chris

-- 
I know that I will never be politically correct,
and I don't give a damn about my lack of etiquette!
-- Meatloaf


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