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Mail Archives: djgpp/1999/08/09/11:04:46

Message-ID: <37AE3562.B6D75AAF@sprint.ca>
From: Derek Sauer <dsauer AT sprint DOT ca>
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Newsgroups: comp.os.msdos.djgpp,alt.games.programming
Subject: Re: Question about 3D Engines
References: <37ADC441 DOT 8FFD9C8D AT sprint DOT ca> <7okm59$1i3$1 AT pegasus DOT csx DOT cam DOT ac DOT uk> <37ADF176 DOT CC809F3F AT sprint DOT ca> <7ol995$c82$1 AT autumn DOT news DOT rcn DOT net>
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Date: Sun, 08 Aug 1999 21:56:51 -0400
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To: djgpp AT delorie DOT com
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Reply-To: djgpp AT delorie DOT com

Hey thanks for clearing that up buddy.

Warren Marshall wrote:

> >I wish ID would get their act together and release the Quake sources.  I
> >practically know its engine inside out from all the editing I used to do in
> >it.
>
> If anybody has their act together, it's id.  :)
>
> John Carmack said in an interview that he wants to release the Quake source,
> but he can't yet because not all the licensees have released their games.
> Once all of the people who licensed it are done with their games, he'll
> release it ... probably Xmas ...
>
> From my memory, the last holdout would be Anachronox ... I think ...
>
> -----
>
> Warren Marshall
> Level Designer
> Legend Entertainment

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