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Mail Archives: djgpp/1999/08/09/09:12:21

Message-ID: <37ADF176.CC809F3F@sprint.ca>
From: Derek Sauer <dsauer AT sprint DOT ca>
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Newsgroups: comp.os.msdos.djgpp,alt.games.programming
Subject: Re: Question about 3D Engines
References: <37ADC441 DOT 8FFD9C8D AT sprint DOT ca> <7okm59$1i3$1 AT pegasus DOT csx DOT cam DOT ac DOT uk>
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Date: Sun, 08 Aug 1999 17:07:02 -0400
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To: djgpp AT delorie DOT com
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Reply-To: djgpp AT delorie DOT com

Thanks for the suggestion.

I have allegro and it is what I use for my 2d work but I find its 3D
capabilites are a bit lacking for what I need to do. I'm making a game that
will be similair to Dark Reign 2 (engine wise I mean), so therefore I need a
rather powerful engine.

I wish ID would get their act together and release the Quake sources.  I
practically know its engine inside out from all the editing I used to do in
it.

Anyway, thanks again.

Murray Rogers wrote:

> There is some 3d capability with the allegro library - definitek=ly woth
> getting - thou I don't know if its any good
>
> murray

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