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From: | "jdm" <jdm1intx AT DIE_SPAMBOT_DIEairmail DOT net> |
Newsgroups: | alt.games.programming,comp.os.msdos.djgpp |
Subject: | Re: CTRL key in Allegro problem |
Date: | Wed, 26 May 1999 18:17:28 -0500 |
Organization: | Airnews.net! at Internet America |
Lines: | 23 |
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References: | <7igt3r$kr9$1 AT arachne DOT labyrinth DOT net DOT au> |
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To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
froyd wrote in message <7igt3r$kr9$1 AT arachne DOT labyrinth DOT net DOT au>... >In example 26 I think it is, there is the star field >and projectile, where you press the control key >and start to zoom in the direction the projectile thing >is pointing, done by having the starfield move. >My problem is that the control key is not recognized as >an input, I changed the code to the '0' key to see this zooming >through the starfield thing working. >I do not understand then why there is Allegro code when >the control key will not work, what is the problem? >John > I found that it was only the right hand Ctrl key that didn't work. The left Ctrl key did work. Strange but true. I also noticed that the Demo program ( the little Asteroids-like game) didn't handle multiple key inputs very well. jdm
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