From: "jdm" Newsgroups: alt.games.programming,comp.os.msdos.djgpp Subject: Re: CTRL key in Allegro problem Date: Wed, 26 May 1999 18:17:28 -0500 Organization: Airnews.net! at Internet America Lines: 23 Message-ID: <85DE9BE41EC879E4.8DB591EEA5BF3EAE.EC78DA1DDDE6FA55@library-proxy.airnews.net> X-Orig-Message-ID: <7ihve1$ktd AT library2 DOT airnews DOT net> References: <7igt3r$kr9$1 AT arachne DOT labyrinth DOT net DOT au> Abuse-Reports-To: abuse at airmail.net to report improper postings NNTP-Proxy-Relay: library2.iadfw.net NNTP-Posting-Time: Wed May 26 18:17:21 1999 NNTP-Posting-Host: !`Q3H1k-VkPM")V (Encoded at Airnews!) X-Newsreader: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com froyd wrote in message <7igt3r$kr9$1 AT arachne DOT labyrinth DOT net DOT au>... >In example 26 I think it is, there is the star field >and projectile, where you press the control key >and start to zoom in the direction the projectile thing >is pointing, done by having the starfield move. >My problem is that the control key is not recognized as >an input, I changed the code to the '0' key to see this zooming >through the starfield thing working. >I do not understand then why there is Allegro code when >the control key will not work, what is the problem? >John > I found that it was only the right hand Ctrl key that didn't work. The left Ctrl key did work. Strange but true. I also noticed that the Demo program ( the little Asteroids-like game) didn't handle multiple key inputs very well. jdm