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Mail Archives: djgpp/1998/07/30/16:30:19

Message-ID: <35C0D499.8332AEC7@hem.passagen.se>
From: |X-GaRBlEd| <pejo AT hem DOT passagen DOT se>
Organization: Spectre Software
MIME-Version: 1.0
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Allegro messing up
References: <35C0A9F8 DOT 533FE0F9 AT hem DOT passagen DOT se> <35c0c9ad DOT 4551705 AT news DOT algonet DOT se>
Lines: 22
Date: Thu, 30 Jul 1998 20:18:20 GMT
NNTP-Posting-Host: 130.244.152.22
NNTP-Posting-Date: Thu, 30 Jul 1998 22:18:20 MET DST
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

>>Yo
>>
>>Straight to the problem:
>>I'm using allegro and a bunch of multi-colored custom fonts...
>>All of the fonts look ok, except for the white font...
>>look at http://hem.passagen.se/pejo/error1.jpg ...
>>Could anyone explain why this happens and how to fix it?
>>
>>// |X-GaRBlEd|
>>
>
>If you are using a videomode with an 8-bit colordepth, the problem
>might be that the font is using anoter palette.
>
>If this is so, you need to export your font to a pcx, and then use
>something like Paint Shop Pro to change the palette in the font to the
>same palette that you use in the game.
>
>        Nicklas Lindgren

No... I'm using a 16-bit color mode....

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