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Mail Archives: djgpp/1998/06/29/00:59:26

Sender: nate AT cartsys DOT com
Message-ID: <35971810.385A38B7@cartsys.com>
Date: Sun, 28 Jun 1998 21:29:04 -0700
From: Nate Eldredge <nate AT cartsys DOT com>
MIME-Version: 1.0
To: Oliver Batchelor <batch AT netaccess DOT co DOT nz>
CC: djgpp AT delorie DOT com
Subject: Re: 16 bit colour !! with dgjpp
References: <3595DCCA DOT 8DA7608D AT netaccess DOT co DOT nz>

Oliver Batchelor wrote:
> 
> Hello,
> I am writing a RPG game in Pascal but I was thinking that pascal is
> slower than C so I had a look at DGJPP.
> 
> What I need to know is that, are there any graphics libraries for DGJPP
> that support good frame rates and sprite drawing with 16 bit colour
> either for 320x200 or 640x480.

Sure.  Allegro!  v2tk/alleg30.zip from where you got DJGPP.
-- 

Nate Eldredge
nate AT cartsys DOT com


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