Mail Archives: djgpp/1998/01/19/22:45:26
From: | Weiqi Gao <weiqigao AT a DOT crl DOT com>
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Newsgroups: | comp.lang.c,comp.lang.c++,rec.games.programmer,comp.os.msdos.djgpp
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Subject: | Re: Math Tutorials?
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Date: | Mon, 19 Jan 1998 17:51:38 -0600
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Organization: | Spectrum Healthcare Services
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Lines: | 26
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Message-ID: | <34C3E70A.38C36CFD@a.crl.com>
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References: | <34C2D739 DOT 2A2B6D0F AT nwrain DOT com>
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NNTP-Posting-Host: | a116014.stl1.as.crl.com
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Mime-Version: | 1.0
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Neil & Joey Obremski wrote:
>
> A lot of my experience in programming with C/C++ hasn't been extremely
> math-oriented. Mostly just problem solving and developing algorithms
> for certain tasks. But when it comes to 3d, I become totally confused
> because I fail to see the workings of various things. So, I'm searching
> for a good tutorial(s) for algebra, algebra 2, and geometry. If anyone
> has any suggestions about places I could find information on such
> things, please tell me immediatly (either by posting to this newsgroup
> or emailing me personally... whichever you wish ;).
Ever tried "The Elements" by Euclid? It should be available from your
local public or community college library.
For a PC based mathematics system, Mathematica or Maple or MatLab or
MathCAD should be sufficient.
There are some free math sofeware on the net, a good one (from ages ago)
is ftp://ftp.cdrom.com/pub/simtelnet/msdos/calculte/cc4_9206.zip
I found Lee Adams' graphics books throrough and in depth (and with
working code too).
--
Weiqi Gao
weiqigao AT a DOT crl DOT com
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