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Mail Archives: djgpp/1997/11/05/22:48:59

Date: Wed, 5 Nov 1997 19:45:39 -0800 (PST)
Message-Id: <199711060345.TAA03120@adit.ap.net>
Mime-Version: 1.0
To: djgpp AT delorie DOT com
From: Nate Eldredge <eldredge AT ap DOT net>
Subject: Re: Asm Convert

At 07:56  11/5/1997 GMT, Paul Derbyshire wrote:
>
>Andreas Burman (abu1016 AT ba DOT ssdn DOT skelleftea DOT se) writes:
>> I'm converting my 3d-engine from 16 to 32 bits, it's going quite well
>> but I have some problems whit djgpps assambler syntax. How do I convert
>> the following Tasm code to djgpp?
>
>NASM.
Not necessarily.
1: He may want to have the assembler code inline in his C.
2: NASM has some syntactical differences from TASM.  In particular, things
like `mov var,eax' don't work, and his code was sprinkled with them.

IMHO, when people ask questions they want them answered.  The poster didn't
ask, "What's a good Intel-syntax assembler for DJGPP?", or even "How can I
use this Intel-style code?"  He said, "How does this Intel-style code
translate into AT&T?"  I realize we've been through a discussion of this
already, with C++ suggested as a solution for function pointers in C, but
that's just my $0.02 worth.

Nate Eldredge
eldredge AT ap DOT net



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