Date: Wed, 5 Nov 1997 19:45:39 -0800 (PST) Message-Id: <199711060345.TAA03120@adit.ap.net> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" To: djgpp AT delorie DOT com From: Nate Eldredge Subject: Re: Asm Convert Precedence: bulk At 07:56 11/5/1997 GMT, Paul Derbyshire wrote: > >Andreas Burman (abu1016 AT ba DOT ssdn DOT skelleftea DOT se) writes: >> I'm converting my 3d-engine from 16 to 32 bits, it's going quite well >> but I have some problems whit djgpps assambler syntax. How do I convert >> the following Tasm code to djgpp? > >NASM. Not necessarily. 1: He may want to have the assembler code inline in his C. 2: NASM has some syntactical differences from TASM. In particular, things like `mov var,eax' don't work, and his code was sprinkled with them. IMHO, when people ask questions they want them answered. The poster didn't ask, "What's a good Intel-syntax assembler for DJGPP?", or even "How can I use this Intel-style code?" He said, "How does this Intel-style code translate into AT&T?" I realize we've been through a discussion of this already, with C++ suggested as a solution for function pointers in C, but that's just my $0.02 worth. Nate Eldredge eldredge AT ap DOT net