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Mail Archives: djgpp/1997/08/12/21:52:40

From: ao950 AT FreeNet DOT Carleton DOT CA (Paul Derbyshire)
Newsgroups: comp.os.msdos.djgpp
Subject: Re: DirectX 5.0 Compatibilty
Date: 9 Aug 1997 08:34:21 GMT
Organization: The National Capital FreeNet
Lines: 28
Message-ID: <5sha2d$hhj@freenet-news.carleton.ca>
References: <33E95E03 DOT 67E6 AT concentric DOT net> <5sdngj$id6$1 AT news DOT netrail DOT net> <33EB0681 DOT 7CF4F4A1 AT beushausen DOT wl DOT eunet DOT de> <33EBD1B9 DOT 7884 AT concentric DOT net>
Reply-To: ao950 AT FreeNet DOT Carleton DOT CA (Paul Derbyshire)
NNTP-Posting-Host: freenet3.carleton.ca
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Meta (syzmik AT concentric DOT net) writes:
> The coders at Raven switched to MSVC 5.0 and said their code was
> increased in speed by FAR over Watcom, esp floating point code.

And how much do they earn a year from Microsoft, over and under the table? ;-)

>> > We've just started using DirectX 5 w/ Borland C++Builder in addition
>> > So far so good, but that doesn't mean we're out of the woods yet.
>> >
>> 
>> I'm using BCB (Borland C++ Builder) too. It really is a great tool and
>> you can also write OpenGL apps with it, so you don't neccessarily have
>> to stick with DirectX!
> 
> If you want more compatibilty you stick with directx, as not alot of
> people (like myself) have OpenGL hardware.

Take it to e-mail or a more appropriate newsgroup, for the third and final
time.

ObDJGPP: DJGPP supports OpenGL...dunno about DirectX

--
    .*.  Where feelings are concerned, answers are rarely simple [GeneDeWeese]
 -()  <  When I go to the theater, I always go straight to the "bag and mix"
    `*'  bulk candy section...because variety is the spice of life... [me]
Paul Derbyshire ao950 AT freenet DOT carleton DOT ca, http://chat.carleton.ca/~pderbysh

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