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Mail Archives: djgpp/1997/07/02/09:05:34

From: "Badman" <badman AT velocity DOT net>
Newsgroups: comp.os.msdos.djgpp
Subject: Newbie Question: SIGSEGV?
Date: Mon, 30 Jun 1997 19:24:00 -0700
Organization: Velocity.Net
Lines: 17
Message-ID: <5p9f6c$541@news.velocity.net>
NNTP-Posting-Host: d132.velocity.net
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

I am new to 3d programming and to start I went ahead and wrote a simple 3d
engine that reads in a world definition file and renders it with full
freedom of movement...anyway when I try to run it I get some SIGSEGV
errors. Are these errors in memory addressing by pointers (I use a lot of
them) or something else? Sometimes it comes up with "error: 0006" but I
can't find any reference to that error code. I'm also  wondering how to use
the debugging tools. Right now all I can do is insert "printf"s at certain
locations and hope the program gets to them without an error. Any help
would be greatly appreciated. 

-- Cory Crooks (Badman)
badman AT velocity DOT net
http://www.velocity.net/~badman

 


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