From: "Badman" Newsgroups: comp.os.msdos.djgpp Subject: Newbie Question: SIGSEGV? Date: Mon, 30 Jun 1997 19:24:00 -0700 Organization: Velocity.Net Lines: 17 Message-ID: <5p9f6c$541@news.velocity.net> NNTP-Posting-Host: d132.velocity.net To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk I am new to 3d programming and to start I went ahead and wrote a simple 3d engine that reads in a world definition file and renders it with full freedom of movement...anyway when I try to run it I get some SIGSEGV errors. Are these errors in memory addressing by pointers (I use a lot of them) or something else? Sometimes it comes up with "error: 0006" but I can't find any reference to that error code. I'm also wondering how to use the debugging tools. Right now all I can do is insert "printf"s at certain locations and hope the program gets to them without an error. Any help would be greatly appreciated. -- Cory Crooks (Badman) badman AT velocity DOT net http://www.velocity.net/~badman