www.delorie.com/archives/browse.cgi   search  
Mail Archives: djgpp/1997/05/21/08:32:36

From: frazer AT noneofyourbusiness DOT com (Scott Frazer)
Newsgroups: comp.os.msdos.djgpp
Subject: Re: RSXNTDJ & DirectX
Date: Tue, 20 May 1997 13:01:42 GMT
Organization: Ericsson Data Services Americas
Lines: 23
Message-ID: <33819ed9.3155367@cnn.exu.ericsson.se>
References: <33797CAA DOT 50912E90 AT utbm DOT fr> <3379b7fa DOT 3557765 AT cnn DOT exu DOT ericsson DOT se> <01bc64d5$fb413ea0$0b810ccf AT clawson>
NNTP-Posting-Host: pc093.rtp.ericsson.se
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

"Keith Clawson" <clawson AT seanet DOT com> wrote:

>Scott Frazer <frazer AT noneofyourbusiness DOT com> wrote in article
><3379b7fa DOT 3557765 AT cnn DOT exu DOT ericsson DOT se>...
>> Borysiak Gregory <gregory DOT borysiak AT utbm DOT fr> wrote:
>> 
>> >I would like to know if someone try to use the latest release of RSXNTDJ
>> >and DirectX. 
>> 
>> No, but I have used RSXNTDJ with OpenGL and it worked ...
>> 
>
>Which implementation of OpenGL did you use?  I tried Cosmo OpenGL and the
>programs compile but don't do anything.
>

I used Cosmo also.  I did experience some weirdness ... I got some
sample programs (various moving 'robot arm's and 'city') and had
to do some tweaking to get them to work.  Unfortunately, I have 
since deleted the work and started playing around with the Cygnus
and LCC Win32 compilers (both free!).  Anyhow, RSXNTDJ and Cosmo
worked better on my home system with Win95 than at work with WinNT.

- Raw text -


  webmaster     delorie software   privacy  
  Copyright © 2019   by DJ Delorie     Updated Jul 2019