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Mail Archives: djgpp/1997/04/21/22:13:57

From: Robert Vasquez <digital DOT fx AT worldnet DOT att DOT net>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Quake and DJGPP
Date: Mon, 21 Apr 1997 20:10:22 -0400
Organization: Digital Fx
Lines: 21
Message-ID: <335C01EE.4768@worldnet.att.net>
References: <199704212125 DOT OAA05532 AT deneb DOT cs DOT pdx DOT edu>
NNTP-Posting-Host: 207.147.60.215
Mime-Version: 1.0
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

> > Yeah, no kidding. Way to rain on a parade... Wait, no... Hmn. Well
> > that sort of sucks; still it was nice that a game like quake could 
> > made in djgpp. ID will prolly go over to Watcom for thier next game,
> > though eh? :(
> 
> I doubt that for two reasons:
> 
> 1. They no longer support DOS.
> 2. Watcom is what they used before DJGPP.
> 
> If they liked Watcom sooooo much, they wouldn't have changed in the
> first place! :)

They used MSVC for WinQuake. They'll probably use it for the next games, 
because it is the best Windows compiler.

-- 
               Rob Vasquez
               Digital Fx '97
               
   email:   digital DOT fx AT worldnet DOT att DOT net

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