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Mail Archives: djgpp/1997/03/22/07:44:32

From: quacci AT vera DOT com (jon)
Newsgroups: comp.os.msdos.djgpp
Subject: Re: 3d floor texture mapping
Date: Fri, 21 Mar 1997 20:17:44 GMT
Organization: Yale University
Lines: 17
Message-ID: <3332ec9e.6055364@news.cis.yale.edu>
References: <19970307223001 DOT RAA04894 AT ladder01 DOT news DOT aol DOT com> <5g03ka$pag AT freenet-news DOT carleton DOT ca> <332c8e38 DOT 28672926 AT news DOT cis DOT yale DOT edu> <5gse9s$ik4 AT shrike DOT depaul DOT edu>
NNTP-Posting-Host: slip-ppp-node-02.cs.yale.edu
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

On Thu, 20 Mar 97 22:40:44 GMT, tmarkiew AT shrike DOT depaul DOT edu (Tom
Markiewicz) wrote:

<...>

>I wrote a simple 3d rotator program for DJGPP that takes a 3ds file as input 
>and rotates it around user specified axis.  It doesn't use allegro and is 
>limited to 320x200 resolution. (it has some other limitations as well but it 
>was my first crack at 3d graphics programming)  

Pardon my ignorance, but what is a 3ds file, and how is it structured?

>For anyone interested, I put a link at the end of my Web page to it at
>http://shrike.depaul.edu/~tmarkiew  The zip file contains the executable and 
>all the code.  Feel free to play around with it.  

Thanks for the offering.

- Raw text -


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