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Mail Archives: djgpp/1997/03/03/20:15:37

From: "John M. Aldrich" <fighteer AT cs DOT com>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: DirectX ----> OpenGL
Date: Mon, 03 Mar 1997 19:07:33 -0800
Organization: Two pounds of chaos and a pinch of salt
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Message-ID: <331B91F5.FA8@cs.com>
References: <c=GB%a=_%p=Indigo_Active_Vi%l=CRIANLARICH-970303121134Z-22 AT crianlarich DOT Indigo>
Reply-To: fighteer AT cs DOT com
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Robert Humphris wrote:
> 
> I read that many of the major games companies are turning away from
> DirectX in their droves and moving

Yay!  They've come to their senses finally!  :)

> over to SGI's OpenGL api.  I know that this api has been knocking about
> on Linux for some time has any one
> tried it with DJGPP?  Is it probable that it will port easily with
> DJGPP?  Is it worth doing or should I stay
> with the mighty Allegro?

I would think it more likely that Allegro would grow to incorporate
OpenGL.  At least, that would be the best of all worlds!  :)

As far as porting OpenGL to DJGPP in the first place, all we'd need is
some volunteers...

-- 
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| John M. Aldrich, aka Fighteer I  |        fighteer AT cs DOT com         |
| Plan:  To find ANYONE willing to |   http://www.cs.com/fighteer   |
| play Descent 2 on DWANGO!        | Tagline: <this space for rent> |
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