From: "John M. Aldrich" Newsgroups: comp.os.msdos.djgpp Subject: Re: DirectX ----> OpenGL Date: Mon, 03 Mar 1997 19:07:33 -0800 Organization: Two pounds of chaos and a pinch of salt Lines: 25 Message-ID: <331B91F5.FA8@cs.com> References: Reply-To: fighteer AT cs DOT com NNTP-Posting-Host: ppp104.cs.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Robert Humphris wrote: > > I read that many of the major games companies are turning away from > DirectX in their droves and moving Yay! They've come to their senses finally! :) > over to SGI's OpenGL api. I know that this api has been knocking about > on Linux for some time has any one > tried it with DJGPP? Is it probable that it will port easily with > DJGPP? Is it worth doing or should I stay > with the mighty Allegro? I would think it more likely that Allegro would grow to incorporate OpenGL. At least, that would be the best of all worlds! :) As far as porting OpenGL to DJGPP in the first place, all we'd need is some volunteers... -- --------------------------------------------------------------------- | John M. Aldrich, aka Fighteer I | fighteer AT cs DOT com | | Plan: To find ANYONE willing to | http://www.cs.com/fighteer | | play Descent 2 on DWANGO! | Tagline: | ---------------------------------------------------------------------