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Mail Archives: djgpp/1997/02/18/21:58:07

From: nikki AT gameboutique DOT co (nikki)
Newsgroups: comp.os.msdos.djgpp
Subject: directx? for djgpp (sort of :)
Date: 18 Feb 1997 20:59:53 GMT
Organization: GameBoutique Ltd.
Lines: 29
Message-ID: <5ed589$6hp@flex.uunet.pipex.com>
NNTP-Posting-Host: www.gameboutique.com
Mime-Version: 1.0
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

ok, some of you already know i've been converting some old pascal files from
whatvga into c and making them compile under djgpp. the result is a sort
of basis for a directx library under dos. i say sort of because it doesn't
support half the features directx does, but it's a step in the right
direction. the original author made the code free for whatever purpose
anyone wanted it for, and as i've basically converted his code and just
tidied up and fixed typos and other small things it's still mostly his work :)
but it might be some use to the djgpp community as a whole i figured, so if
anyone wants the sources to this and feels like playing with it email me
(and remember to put the m on the end of the replyto email addie) and you
can have em.

currently i've converted almost all of the 'detect which video card it is'
parts of the code. i've also converted most of the smaller functions so it
wouldn't be too hard to add the support for bitblt and linedraw too.
(the original code had this, i just haven't gotten around to converting it :)
as i don't have much time to work with these sources i felt i'd make them
public and let other people at least look at them. pretty much the only
advantage winblows currently has over dos apps is the video acceleration for
games technology, so this might even things up a little :)

regards,
nik



-- 
Graham Tootell           
nikki AT gameboutique DOT com  

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