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Mail Archives: djgpp/1997/02/18/03:43:42

From: ao950 AT FreeNet DOT Carleton DOT CA (Paul Derbyshire)
Newsgroups: comp.os.msdos.djgpp
Subject: Re: different speed animations problem!!!
Date: 18 Feb 1997 06:22:33 GMT
Organization: The National Capital FreeNet
Lines: 14
Message-ID: <5ebhr9$lth@freenet-news.carleton.ca>
References: <3307FEFC DOT 7F18 AT ix DOT netcom DOT com>
Reply-To: ao950 AT FreeNet DOT Carleton DOT CA (Paul Derbyshire)
NNTP-Posting-Host: freenet2.carleton.ca
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp



In the video game I'm writing, I have a bunch of coins that manage to all
turn in unison at a constant speed; I did this using a user timing
interrupt to set a flag every right of a second.
I also have a color cycling to make some things glow between two colors in
unison and at a constant rate; I managed that with a retrace_proc...

--
    .*.  Where feelings are concerned, answers are rarely simple [GeneDeWeese]
 -()  <  When I go to the theater, I always go straight to the "bag and mix"
    `*'  bulk candy section...because variety is the spice of life... [me]
Paul Derbyshire ao950 AT freenet DOT carleton DOT ca, http://chat.carleton.ca/~pderbysh

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