From: ao950 AT FreeNet DOT Carleton DOT CA (Paul Derbyshire) Newsgroups: comp.os.msdos.djgpp Subject: Re: different speed animations problem!!! Date: 18 Feb 1997 06:22:33 GMT Organization: The National Capital FreeNet Lines: 14 Message-ID: <5ebhr9$lth@freenet-news.carleton.ca> References: <3307FEFC DOT 7F18 AT ix DOT netcom DOT com> Reply-To: ao950 AT FreeNet DOT Carleton DOT CA (Paul Derbyshire) NNTP-Posting-Host: freenet2.carleton.ca To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp In the video game I'm writing, I have a bunch of coins that manage to all turn in unison at a constant speed; I did this using a user timing interrupt to set a flag every right of a second. I also have a color cycling to make some things glow between two colors in unison and at a constant rate; I managed that with a retrace_proc... -- .*. Where feelings are concerned, answers are rarely simple [GeneDeWeese] -() < When I go to the theater, I always go straight to the "bag and mix" `*' bulk candy section...because variety is the spice of life... [me] Paul Derbyshire ao950 AT freenet DOT carleton DOT ca, http://chat.carleton.ca/~pderbysh