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Mail Archives: djgpp/1997/02/17/23:27:25

From: Robert Vasquez <digital DOT fx AT worldnet DOT att DOT net>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Quake Editing Utilites
Date: Wed, 12 Feb 1997 21:12:17 -0500
Organization: Digital Fx
Lines: 20
Message-ID: <33027881.436B@worldnet.att.net>
References: <32FE852B DOT 3AFE AT worldnet DOT att DOT net> <33008262 DOT 4A42 AT byu DOT edu> <33013187 DOT 1696 AT worldnet DOT att DOT net> <5dru7m$680 AT nntp DOT novia DOT net>
NNTP-Posting-Host: 207.147.60.89
Mime-Version: 1.0
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Alaric Dailey wrote:
> 
> Robert Vasquez (digital DOT fx AT worldnet DOT att DOT net) wrote:
> : > What do you mean the source code to the game "floating around"?
> :
> : Exactly what I said, the source code to Quake is floating around on the
> : net, not too many people have it though. Its in GCC, and some of it
> : compiles under djgpp.
> 
> Since Quake was written in Djgpp it should ALL compile under Djgpp AND
> gcc.

But it doesnt, I got PAGES AND PAGES of errors. How much trouble would I 
get into if I posted it to usenet ??

-- 
               Rob Vasquez
               Digital Fx '97
               
   email:   digital DOT fx AT worldnet DOT att DOT net

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