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Mail Archives: djgpp/1996/11/15/04:35:35

Message-Id: <199611150935.KAA02818@gilberto.physik.rwth-aachen.de>
Date: Fri, 15 Nov 1996 10:35:13 +0100
From: kuku AT gilberto DOT physik DOT rwth-aachen DOT de (Christoph Kukulies)
To: jpg AT wave DOT co DOT nz (Jon)
Cc: djgpp AT delorie DOT com
Subject: Re: ANNCE: JLib 1.7 Uploaded To x2ftp
References: <jpg DOT 21 DOT 328AEBCA AT wave DOT co DOT nz>
Mime-Version: 1.0
In-Reply-To: <jpg.21.328AEBCA@wave.co.nz>; from "Jon" on Nov 14, 1996 09:52:13 +0000

Jon writes:
> Announcing: JLib 1.7                            Thursday 14 November 1996
> 
> Version 1.7 of the JLib Graphics library is now available.
> This version replaces JLib 1.6. and can be ftp'd from x2ftp.oulu.fi as
> /pub/msdos/programming/djgpp2/jlib_1-7.zip
> 

Sorry, it ain't there.

ftp> ls j*
200 PORT command successful.
150 Opening ASCII mode data connection for /bin/ls.
-rw-rw-r--   1 117      ftpadm     48478 Aug 22 21:29 jhtm_1_6.zip
-rw-rw-r--   1 117      ftpadm     27284 Aug 22 21:29 jlev_0_9.zip
-rw-rw-r--   1 117      ftpadm    470029 Aug 22 21:29 jlib_1_6.zip
-rw-rw-r--   1 117      ftpadm    309017 Aug 22 21:30 jxfn_0_9.zip
226 Transfer complete.


> What is JLib?
> In One Line: A Portable Graphics/Gaming Library - DOS/Linux/X Windows/WATCOM.
> 
> Many Line Description:
>   JLib is a gaming/graphics library for DOS (WATCOM or djgpp),Linux and
> X windows. It provides graphics primitives, offscreen buffers input and
> sprite functions, and includes documentation, demos and miscellaneous stuff.
> Currently 320x200,640x480 and 800x600 256 color targets are provided for
> dos, linux, X and Watcom. X support includes input handling as of this
> release. A native Win32 target using MS Visual C++ is in development.
> 
>   JLib comes as full C source code in a ready to build fashion (with 
> makefiles) to keep the archive size small.  Installation instructions are 
> included for all users. JLib is 100% free,  therefore it comes with
> absolutely no warantee. You are free to use JLib code in any product,
> commercial or otherwise, subject to the terms described in the included
> file "jlib.doc" (!=GPL). JLib is Copyright (C) 1995,1996 Jonathan Griffiths.
> 
> Several features have been added from the previous release, including:
>   Optimisations:
>     * Sprite drawing engine completely re-implemented to provide greater
>       drawing speed and support for all possible clipping situations
>     * Default fonts are now bit packed to use 8x less space
>     * Buffers now use a line offset table for faster primative drawing
>     * A new memory store routine that is much faster than the old one(s)
> 
>   New Features:
>     * Joystick code for all targets.
>     * Input Support (kb and mouse) for X11.
>     * More sprite functions including "textured" sprite drawing.
>     * A "Production Build" make option which removes handle checking overhead.
>     * More comprehensive error checking for most primitives and sprites.
> 
>  As always, all reported bugs have been fixed.
> 
>  In addition, some other packages are being released with this version
>  and can also be found at x2ftp:
>    * jxfn_1-0.zip    JLib Font extention v1.0 - includes textured fonts
>    * jobj_0-9.zip    Generic "Object" Package with demonstrations
>    * jrdz_0-7.zip    JRoidZ Demonstration Game Dos Alpha (No Source)
>    * jlev_1-0.zip    Updated tile-based level editor package for 1.7
> 
>  Soon to be released packages include a Gui front end, a C++ "foundation
>  class" style wrapper for the library, a development graphics library and
>  more utilities.
> 
> Uploaded by the author,
>        Jon Griffiths.  jpg AT wave DOT co DOT nz , jon AT ams DOT co DOT nz
> 

-- 
--Chris Christoph P. U. Kukulies kuku AT gil DOT physik DOT rwth-aachen DOT de

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