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Mail Archives: djgpp/1996/11/02/14:44:14

From: felawldl AT tiac DOT com (Allen lyons)
Newsgroups: comp.os.msdos.djgpp
Subject: Re: [Q] Anybody knows the site where source of game is plenty?
Date: Fri, 01 Nov 1996 21:10:33 GMT
Organization: The Internet Access Company, Inc.
Lines: 45
Message-ID: <55dp03$alt@news-central.tiac.net>
References: <3271DFE1 DOT 7B44 AT plaza DOT snu DOT ac DOT kr> <558gfv$q81 AT news-central DOT tiac DOT net> <3279534E DOT 4596 AT gbrmpa DOT gov DOT au>
NNTP-Posting-Host: felawldl.tiac.net
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Leath Muller <leathm AT gbrmpa DOT gov DOT au> wrote:

>Allen lyons wrote:
>> =

>> "Taewook, Kim(=B1=E8=C5=C2=BF=ED)" <hommage AT plaza DOT snu DOT ac DOT kr> wrote:
>> =

>> >I want to know where the source of game which is compiled by DJGPP is.=
>=2E.
>> >I want game like DOOM or QUAKE...
>> =

>> >I want to study game programming...
>> >Please answer me...
>> =

>> >--
>> Well I don't where on the internet. If you know enough about assembly
>> language and protected mode, you could take a look at the book: "Zen
>> of Graphics Programming". It is probably one of the best books on
>> programming for the pc. It was written by Michael Abrash, who now
>> works for ID software and worked on Quake and Doom2! In the book there
>> are examples of how doom and quake do things like depth sorting. It's
>> not a complete source code of a game, but it even has a demo of a BSP
>> rendering program that looks like doom without the texture mapping and
>> background scenery. It is very good, I learned more from that book
>> than almost any other computer book I've read.
>> =

>> -Allen

>Yeah, but it doesnt show you how to do 3D texture mapping!!! ;)

>Leathal

What about Chapter 41? This does some sort of texture mapping, right?
I think that it is only 2D mapping tho. If I remember right, it is
just texture mapping a 2D polygon after it is transformed into screen
(or just plain 2d) coordinates. Is there any info on 3d texture
mapping on the internet. Wait isn't that basicly the original
question? I still want to know tho.

-Allen

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