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Mail Archives: djgpp/1996/09/09/19:55:55

Message-ID: <3234C6C0.73B7@gbrmpa.gov.au>
Date: Tue, 10 Sep 1996 09:39:11 +0800
From: Leath Muller <leathm AT gbrmpa DOT gov DOT au>
Reply-To: leathm AT gbrmpa DOT gov DOT au
MIME-Version: 1.0
To: Eli Zaretskii <eliz AT is DOT elta DOT co DOT il>
CC: djgpp AT delorie DOT com
Subject: Re: Are there strong debuggers for DJGPP?
References: <Pine DOT SUN DOT 3 DOT 91 DOT 960909171902 DOT 8698B-100000 AT is>

> > 3) At first I cosidered buying WATCOM to develop Extended-DOS games. Is
> > there any reason I would buy WATCOM instead of using DJGPP (I intend to
> > write games as a professional developer, so I need all the tools to
> > write and debug code as faster as possible)?
 
> Does the fact that id software went from Watcom to DJGPP when they began
> developing Quake answer your question?

From memory, the dos extender for Watcon (DOS4GW) only supports up to
16 Mb RAM, and to get more than this, you have to license their upgraded
extender (DOS4G or something). DJGPP handles up to 256Mb so it was a
much better choice from that point of view. Besides, DJGPP is just,
well, better... :)

Leathal.

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