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Mail Archives: djgpp/1996/08/14/22:36:34

Message-Id: <01BB8AA6.635464A0@sleepy.fmsc.com.au>
From: Peter Monks <pmo AT fmsc DOT com DOT au>
To: "'djgpp AT delorie DOT com'" <djgpp AT delorie DOT com>
Subject: Import Librarian for RSXNTDJ?
Date: Thu, 15 Aug 1996 12:36:29 +1000
Mime-Version: 1.0

I've been playing with RSXNTDJ on Win95 a bit, and am beginning to
discover its limitations.  Quite a few functions don't seem to have
been included in the headers/libraries.

This raised the issue of importing functions from third party DLLs,
and then using them in my own programs.  Other compilers generally
provide an import librarian that allows developers to create the
appropriate library (.LIB format) for a DLL, and then just link to
the library to use the DLLs functions.

Is an equivalent Import Librarian available that produces .A format
libraries, rather than .LIB format libraries?  If not, is one in the
pipeline?

This might also speed up development of RSXNTDJ, as more people will
be creating the libraries and header files for a greater variety of
Win32 components.  I'm dying to be able to use DirectX with DJGPP! :)

BTW, I've been very impressed by RSXNTDJ (and DJGPP too, of course).
Although I haven't done anything amazingly tricky with it yet, I
ported a simple Win3.1 puzzle game I wrote a couple of years ago in
about 20 minutes (and most of that was spent wrestling with BC++ 3.1s
crappy auto-created makefile).

Cheers,
Peter

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Peter Monks                                            pmo AT fmsc DOT com DOT au
                                    Peter_Monks AT australia DOT notes DOT pw DOT com

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