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Mail Archives: djgpp/1996/07/19/18:30:09

Xref: news2.mv.net comp.os.msdos.djgpp:6177
From: jlist AT xs4all DOT nl (jlist)
Newsgroups: comp.os.msdos.djgpp
Subject: Question
Date: 17 Jul 1996 17:41:29 GMT
Organization: XS4ALL, networking for the masses
Lines: 15
Message-ID: <4sj8k9$lfr@news.xs4all.nl>
NNTP-Posting-Host: xs1.xs4all.nl
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

After the praise message, I have a question. :)

I am currently developing a game (yeah....who isn't these days....) and it
would be really handy to know how much data is taken in by all the stuff
in the program, so I can detect at startup whether enuff memory is in the
system.

How in an efficient way? I already thought of sizeof() stuff and that and
totalling the amount when compiling and running the final version (just a
guess....that's what this group is for eh? ;) but there has to be a better
and more efficient way to do this.

Ohyeah, I am using DJGPP v2.0. ;)

Bye, Johan

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