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Mail Archives: djgpp/1996/07/06/12:01:28

Xref: news2.mv.net comp.os.msdos.djgpp:5699
From: rumesh AT pl DOT jaring DOT my (Dinesh Kumar)
Newsgroups: comp.os.msdos.djgpp
Subject: dynamic linking to .0
Date: Sat, 06 Jul 96 13:46:08 GMT
Organization: Unconfigured
Lines: 16
Message-ID: <4rlqpr$f36@jaring.my>
NNTP-Posting-Host: j10.glg7.jaring.my
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

hello everyone.

        i'm dinesh kumar from Malaysia.just recently, i completed porting
my game lib to djgpp from watcom. i was wondering if it is possible to link,
say to a specific object (.o) file; perhaps if the function is predefined, 
dynamically
(sort of like a DLL). i was porting my 3d engine(really sucks!) when i 
realised that
it might possible to allow users compile .o files externally to link 
dynamically to, if they want
to modify the game.
        i'd greatly appreciate if anyone can help.


ciao for now,
dinesh kumar(rumesh AT pl DOT jaring DOT my)

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