Xref: news2.mv.net comp.os.msdos.djgpp:5699 From: rumesh AT pl DOT jaring DOT my (Dinesh Kumar) Newsgroups: comp.os.msdos.djgpp Subject: dynamic linking to .0 Date: Sat, 06 Jul 96 13:46:08 GMT Organization: Unconfigured Lines: 16 Message-ID: <4rlqpr$f36@jaring.my> NNTP-Posting-Host: j10.glg7.jaring.my To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp hello everyone. i'm dinesh kumar from Malaysia.just recently, i completed porting my game lib to djgpp from watcom. i was wondering if it is possible to link, say to a specific object (.o) file; perhaps if the function is predefined, dynamically (sort of like a DLL). i was porting my 3d engine(really sucks!) when i realised that it might possible to allow users compile .o files externally to link dynamically to, if they want to modify the game. i'd greatly appreciate if anyone can help. ciao for now, dinesh kumar(rumesh AT pl DOT jaring DOT my)