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Mail Archives: djgpp/1996/06/27/16:09:29

Xref: news2.mv.net comp.os.msdos.djgpp:5480 rec.games.programmer:53982
From: brian AT ee DOT cornell DOT edu (Brian Kelley)
Newsgroups: rec.games.programmer,comp.os.msdos.djgpp
Subject: Michael Abrash's edge-spanning Ported to DJGPP/ALLEGRO
Date: 27 Jun 1996 12:46:54 -0400
Organization: Cornell University
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Sender: bpk1 AT cornell DOT edu (Verified)
Message-ID: <jpjd92lw5vp.fsf@piglet.cam.cornell.edu>
NNTP-Posting-Host: piglet.cam.cornell.edu
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

You can find a port to DJGPP/Allegro of the source code from the May/June 
1996 Dr. Dobb's Sourcebook article by Michael Abrash at:

   http://marvin.ee.cornell.edu:8080/~brian/abrash/abrash.html

There is the appropriate source code and an executable in case you
don't want/(know how) to compile the code.  Since DJGPP and Allegro
are available free, this sure beats buying Windows 95/NT and Visual C++
to play with Abrash's code.  (Although, it is worth it)

Soon to be coming are the BSP compiler/interperater.

By the way, don't thank me, thank DJ Delorie, Michael Abrash and
Shawn Hargreaves.

Enjoy.

p.s. anybody want to help include texture mapping?

Brian Kelley
brian AT ee DOT cornell DOT edu

"Despite polygons, I am still a marine in a maze."

-- 
Brian Kelley         : 357 Rhodes Hall
brian AT ee DOT cornell DOT edu : Cornell University   
(607) 255-0963       : Ithaca, N.Y. 14850   
                         

                     

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