Mail Archives: djgpp/1996/04/26/22:31:11
Justin Frankel (mud AT merlin DOT sedona DOT net) wrote:
: Old System Diagnostic (sysdiag AT mozcom2 DOT mozcom DOT com) wrote:
: : On Sun, 14 Apr 1996, Paul Derbyshire wrote:
::> I read that ID Software's sequel to DOOM, Quake, was written using DJGPP! I am
::> somewhat incredulous and ask if this is indeed to be taken at face value.
::>
: : Yes it was, and on the Pentium-75 I "play" it on (no monsters == no fun)
: : the familiar CWSDPMI register dump appears every 5 minutes or so :(
: Ha! I play it on a DX/4 100, with monsters, and it hasn't crashed on me yet.
I downloaded the QUAKE test demo about a month ago. It ran painfully
slow on my P75, even in 320x200 mode. Is this slowness the fault of
DJGPP (Descent II using DOS4GW runs much faster) or is it ineffecient
programming on the part of ID software. Maybe they've got an optimized
version available now that runs faster (sounds that way...if somebody's
running it on a 486). Comments anyone?
Nathan Kopp
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nkopp AT sunny DOT ncmc DOT cc DOT mi DOT us
nkopp AT grfn DOT org
nk80300 AT ltu DOT edu
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