Mail Archives: djgpp/1996/04/20/03:41:06
elf AT netcom DOT com (Marc Singer) wrote:
>> And their cross developed code on a unix box was going to make sound with
>> what, and graphics with what? Even if Unix boxes typically had graphics
>> and sound cards (I guess Linux boxes do anyways, but every "real" unix
>> I've seen runs on little vt100 terminals connected to a big black box
>> somewhere with flashing lights and disk drives...) wouldn't they be
>> saddled with completely rewriting the graphics and sound routines to
>> finally port it over to DOS? Lastly, the aforementioned graphics and sound
>> routines probably comprise the bulk of their work!
>Linux has very complete support for sound hardware.
>Michael Abrash gave a talk at the Computer Game Developer's Conference
>about the Quake engine. I was too late to get a seat, but I have a
>video tape on order of his presentation. I believe that IDs use of
>DJGPP was not guided by cross-platform compatibility. Instead, I
>think it is the fact that they have the source to DJGPP and GCC, so
>there is no mystery code to worry about.
Where did you get the video tape? I keep hearing that they are
available, but the only site I know of sells only audio tapes.
Thanks.
-Josh
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