Mail Archives: djgpp/1996/04/16/20:51:39
Paul Derbyshire (ao950 AT FreeNet DOT Carleton DOT CA) wrote:
: (stwand07 AT uctvms DOT uct DOT ac DOT za) writes:
[stuff deleted]
: > I think one advantage of using DJGPP was that they could cross-develop their
: > code on Unix boxes, and then compile the game for the PC once they had it
: > working.
: And their cross developed code on a unix box was going to make sound with
: what, and graphics with what? Even if Unix boxes typically had graphics
: and sound cards (I guess Linux boxes do anyways, but every "real" unix
: I've seen runs on little vt100 terminals connected to a big black box
: somewhere with flashing lights and disk drives...) wouldn't they be
: saddled with completely rewriting the graphics and sound routines to
: finally port it over to DOS? Lastly, the aforementioned graphics and sound
: routines probably comprise the bulk of their work!
They run NextStep on PC's (I think). Also, DOOM is available for a ton of
unix boxes so they are rewriting some code.
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* Hajime (Jim) Inoue * University of Michigan *
* hinoue AT umich DOT edu * Undergrad Biophysics *
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