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Mail Archives: djgpp/1996/04/16/18:05:14

Xref: news2.mv.net comp.os.msdos.djgpp:2789
From: brennan AT mack DOT rt66 DOT com (Brennan "Mr. Wacko" Underwood)
Newsgroups: comp.os.msdos.djgpp
Subject: Re: QUAKE and DJGPP
Date: 16 Apr 1996 13:45:45 -0600
Organization: None, eh?
Lines: 25
Message-ID: <4l0td9$554@mack.rt66.com>
References: <199604160309 DOT XAA20709 AT delorie DOT com>
NNTP-Posting-Host: mack.rt66.com
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

In article <199604160309 DOT XAA20709 AT delorie DOT com>,
DJ Delorie <dj AT delorie DOT com> wrote:
>
>> By the way what was the specific features to ID ?
>
>Near pointers.  Charles worked with them the most, implementing
>special support in cwsdpmi for this as well as core support in djgpp
>for new memory region handling.

Thank goodness for iD! I think I would die without nearptrs. ;) And
I don't mind them making 16MB/P5 systems standard gamer's equipment, either.

On an semi-unrelated note..
I think my evangelizing DJGPP in rec.games.programmer is having an effect.
The attitude used to be "buggy DOS port, uses nonstandard go32." Now it's
"faster code than Watcom, DPMI, 32-bit, etc." Quake is no doubt a large
factor in "legitimizing" DJGPP as well.


--brennan
p.s. And no annoying "DOS/4GW..." type startup message. That's my real
reason... ;)
-- 
brennan AT rt66 DOT com  |  static char msg[]="Bill Gates is the Anti-christ.";
                  |  Add this message to every program you write! I do!

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