www.delorie.com/archives/browse.cgi   search  
Mail Archives: djgpp/1996/03/24/12:50:34

Xref: news2.mv.net comp.os.msdos.djgpp:2121 rec.games.programmer:44636
From: tsaotsao AT e2 DOT empirenet DOT com (Joseph I. Valenzuela )
Newsgroups: comp.os.msdos.djgpp,rec.games.programmer
Subject: Re: Allegro 2.0 beta uploaded to x2ftp (CHECK IT OUT)
Date: 22 Mar 1996 07:53:04 GMT
Organization: EmpireNet
Lines: 13
Message-ID: <4itm90$8nu@e1.empirenet.com>
References: <199603201519 DOT KAA22605 AT gold DOT acns DOT fsu DOT edu> <Pine DOT BSD DOT 3 DOT 91 DOT 960320113349 DOT 2921B-100000 AT usr3 DOT primenet DOT com> <4irrms$uri AT newsserv DOT grfn DOT org>
NNTP-Posting-Host: e2.empirenet.com
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Jeremy Jack (wembley AT grfn DOT org) wrote:
: Mike (volt16 AT primenet DOT com) wrote:

: : :)   ray casting can be good....DOOM1 and DOOM2 i believe were entirely 
: : ray-casting engines...with programming 3d it is probably best that you 
: No, actually they use a BSP engine.  Just as a note.

What *is* a BSP enginge?  Is there a FAQ?

--
Joseph I. Valenzuela -- tsaotsao AT empirenet DOT com
http://www.empirenet.com/~tsaotsao
Oppose the ANTI-JOE.  Just say no to the VOODOO GLOW SKULLS

- Raw text -


  webmaster     delorie software   privacy  
  Copyright © 2019   by DJ Delorie     Updated Jul 2019