Xref: news2.mv.net comp.os.msdos.djgpp:2121 rec.games.programmer:44636 From: tsaotsao AT e2 DOT empirenet DOT com (Joseph I. Valenzuela ) Newsgroups: comp.os.msdos.djgpp,rec.games.programmer Subject: Re: Allegro 2.0 beta uploaded to x2ftp (CHECK IT OUT) Date: 22 Mar 1996 07:53:04 GMT Organization: EmpireNet Lines: 13 Message-ID: <4itm90$8nu@e1.empirenet.com> References: <199603201519 DOT KAA22605 AT gold DOT acns DOT fsu DOT edu> <4irrms$uri AT newsserv DOT grfn DOT org> NNTP-Posting-Host: e2.empirenet.com To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Jeremy Jack (wembley AT grfn DOT org) wrote: : Mike (volt16 AT primenet DOT com) wrote: : : :) ray casting can be good....DOOM1 and DOOM2 i believe were entirely : : ray-casting engines...with programming 3d it is probably best that you : No, actually they use a BSP engine. Just as a note. What *is* a BSP enginge? Is there a FAQ? -- Joseph I. Valenzuela -- tsaotsao AT empirenet DOT com http://www.empirenet.com/~tsaotsao Oppose the ANTI-JOE. Just say no to the VOODOO GLOW SKULLS