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Mail Archives: djgpp/1996/03/24/12:50:30

Xref: news2.mv.net comp.os.msdos.djgpp:2122 rec.games.programmer:44637
From: nicolas AT dsys DOT ceng DOT cea DOT fr (Eric NICOLAS)
Newsgroups: comp.os.msdos.djgpp,rec.games.programmer
Subject: Re: Allegro 2.0 beta uploaded to x2ftp (CHECK IT OUT)
Date: 22 Mar 1996 08:39:42 GMT
Organization: Commissariat a l'energie atomique
Lines: 13
Message-ID: <4itp0e$2m4@news.cea.fr>
References: <4irrms$uri AT newsserv DOT grfn DOT org>
Reply-To: nicolas AT dsys DOT ceng DOT cea DOT fr
NNTP-Posting-Host: rhin.ceng.cea.fr
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

In article <4irrms$uri AT newsserv DOT grfn DOT org>, wembley AT grfn DOT org (Jeremy Jack) writes:

:: :)   ray casting can be good....DOOM1 and DOOM2 i believe were entirely 
:: ray-casting engines...with programming 3d it is probably best that you 
:No, actually they use a BSP engine.  Just as a note.

.... But what is a BSP engine ?????

-- 
Eric Nicolas <nicolas AT dsys DOT ceng DOT cea DOT fr>


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