Mail Archives: djgpp/1996/03/24/12:19:47
Xref: | news2.mv.net comp.os.msdos.djgpp:2120
|
From: | sweeney AT Samuel DOT ChamplainCollege DOT QC DOT CA (Michael Sweeney)
|
Newsgroups: | comp.os.msdos.djgpp
|
Subject: | Bitmap Mazes
|
Date: | 23 Mar 1996 11:28:59 -0500
|
Organization: | Champlain Regional College, Montreal Quebec
|
Lines: | 7
|
Message-ID: | <4j18sb$2i@Samuel.ChamplainCollege.QC.CA>
|
NNTP-Posting-Host: | samuel.champlaincollege.qc.ca
|
To: | djgpp AT delorie DOT com
|
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
|
Is there anyone who can help me implement a bitmap style maze under
DJGPP, something along the lines of Dungeon Master of Eye of the
Beholder, or even beter Wolf like (Texture MAp), all the sources I have
have way to much assembler , and to top it off, that assembler is all in
real mode (yuck), thanks for any tips or help
- Raw text -