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Mail Archives: djgpp/1996/03/24/12:19:47

Xref: news2.mv.net comp.os.msdos.djgpp:2120
From: sweeney AT Samuel DOT ChamplainCollege DOT QC DOT CA (Michael Sweeney)
Newsgroups: comp.os.msdos.djgpp
Subject: Bitmap Mazes
Date: 23 Mar 1996 11:28:59 -0500
Organization: Champlain Regional College, Montreal Quebec
Lines: 7
Message-ID: <4j18sb$2i@Samuel.ChamplainCollege.QC.CA>
NNTP-Posting-Host: samuel.champlaincollege.qc.ca
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Is there anyone who can help me implement a bitmap style maze under 
DJGPP, something along the lines of Dungeon Master of Eye of the 
Beholder, or even beter Wolf like (Texture MAp), all the sources I have 
have way to much assembler , and to top it off, that assembler is all in 
real mode (yuck), thanks for any tips or help


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