Xref: news2.mv.net comp.os.msdos.djgpp:2120 From: sweeney AT Samuel DOT ChamplainCollege DOT QC DOT CA (Michael Sweeney) Newsgroups: comp.os.msdos.djgpp Subject: Bitmap Mazes Date: 23 Mar 1996 11:28:59 -0500 Organization: Champlain Regional College, Montreal Quebec Lines: 7 Message-ID: <4j18sb$2i@Samuel.ChamplainCollege.QC.CA> NNTP-Posting-Host: samuel.champlaincollege.qc.ca To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Is there anyone who can help me implement a bitmap style maze under DJGPP, something along the lines of Dungeon Master of Eye of the Beholder, or even beter Wolf like (Texture MAp), all the sources I have have way to much assembler , and to top it off, that assembler is all in real mode (yuck), thanks for any tips or help