www.delorie.com/archives/browse.cgi   search  
Mail Archives: djgpp/1996/03/22/07:09:57

Xref: news2.mv.net comp.os.msdos.djgpp:2046 rec.games.programmer:44451
From: wembley AT grfn DOT org (Jeremy Jack)
Newsgroups: comp.os.msdos.djgpp,rec.games.programmer
Subject: Re: Allegro 2.0 beta uploaded to x2ftp (CHECK IT OUT)
Followup-To: comp.os.msdos.djgpp,rec.games.programmer
Date: 21 Mar 1996 15:13:32 GMT
Organization: Grand Rapids Free-Net
Lines: 5
Message-ID: <4irrms$uri@newsserv.grfn.org>
References: <199603201519 DOT KAA22605 AT gold DOT acns DOT fsu DOT edu> <Pine DOT BSD DOT 3 DOT 91 DOT 960320113349 DOT 2921B-100000 AT usr3 DOT primenet DOT com>
NNTP-Posting-Host: freenet.grfn.org
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Mike (volt16 AT primenet DOT com) wrote:

: :)   ray casting can be good....DOOM1 and DOOM2 i believe were entirely 
: ray-casting engines...with programming 3d it is probably best that you 
No, actually they use a BSP engine.  Just as a note.

- Raw text -


  webmaster     delorie software   privacy  
  Copyright © 2019   by DJ Delorie     Updated Jul 2019