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Mail Archives: geda-user/2015/10/05/03:35:00

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Date: Mon, 5 Oct 2015 09:34:41 +0200
From: "Gabriel Paubert (paubert AT iram DOT es) [via geda-user AT delorie DOT com]" <geda-user AT delorie DOT com>
To: "Nicklas Karlsson (nicklas DOT karlsson17 AT gmail DOT com) [via geda-user AT delorie DOT com]" <geda-user AT delorie DOT com>
Subject: Re: [geda-user] GTK3, Glade interface designer
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On Sun, Oct 04, 2015 at 09:55:01AM +0200, Nicklas Karlsson (nicklas DOT karlsson17 AT gmail DOT com) [via geda-user AT delorie DOT com] wrote:
> > > It is rather fast to get started with but I can't tell if it is a
> > > good idea to use for gEDA or PCB but it is certainly worth a look
> > > for any developer who work with graphical user interface and have
> > > not seen it before.
> > 
> > A lot of PCB's GUI is dynamically generated based on the content,
> > including the menus and sidebars, and even some of the dialogs.  Not
> > sure how well Glade would work with those.  There really isn't a lot
> > of static GUI left in the main window after you take away the dynamic
> > things.
> > 
> > There are a lot of other dialogs that are static, though, that might
> > be glade-able.
> 
> To be worth the effort it must be easier to use the stuff in the *.glade file than using GTK directly. I guess the only option to tell is to read the documentation.

I've tried it. and I've found that writing glade files is way harder
than writing C/C++ code. And even the glade editor is not very ergonomic
in my opinion.

    Gabriel

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