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Mail Archives: djgpp/2015/06/30/04:45:18

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Tue, 30 Jun 2015 01:45:00 -0700 (PDT)
Message-ID: <5592570B.7090509@gmail.com>
Date: Tue, 30 Jun 2015 04:44:59 -0400
From: "Frank Sapone (emoaddict15 AT gmail DOT com)" <djgpp AT delorie DOT com>
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To: djgpp AT delorie DOT com
Subject: DXEs no debugging info?
References: <5591A7A2 DOT 70505 AT gmx DOT de> <95c7ca20-6371-403a-a3dd-99ef7c081785 AT googlegroups DOT com>
In-Reply-To: <95c7ca20-6371-403a-a3dd-99ef7c081785@googlegroups.com>
Reply-To: djgpp AT delorie DOT com

Recently, Ozkan Sezer went through and cleaned up my makefiles and a few 
odds and ends with Q2DOS.  He noticed that the file sizes for the DXEs 
generated for the game DLLs were the same regardless of the -g flag so 
he omitted it from the makefile entirely.

I am curious if this is on purpose, and is it even possible to debug 
with the DXEs?

Frank

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